There was some after-school drama around the Churbuck household yesterday afternoon, the official ship date of Halo 2, the second version of the first-person X-Box shooter which has dominated the minds of my two sons for the past two years.
Having pre-ordered via Amazon the long delayed second version of the game for the two over a year ago, I have been receiving shipment updates, not from Amazon or the game’s developer – Bungie – but from my ten year-old who has been anticipating the game with the impatient anxiety that used to be reserved for Christmas. His reaction yesterday, the first official day the game was available, when he learned the game had not arrived in the daily mail was on the order of magnitude one would expect from the accidental amputation of a limb or the death of the hamster.
The eldest has already declared that he intends to shut the blinds and eschew college applications and all school work until he dominates the game and explores all of its dark corners. The two natter on at the dinner table about rumored new weapons, aliens, battle tactics and plots like CIA analysts going over satellite photographs.
The USPS package tracking site has been refreshed with the invoice number about a thousand times over the past 12 hours. The news that the disc has left Springfield, Massachusetts and is somewhere on the Massachusetts Turnpike, on its way to Cape Cod, was the cause of more teeth grinding this morning, with demands that if it does not appear in the Cotuit post office by the end of the school day that I will drive to the local game merchant and part with another $50 to get a copy into their sweaty palms by nightfall, before the commencement of tomorrow’s school holiday (Veteran’s Day).
I can find no historical parallels of anticipation and anxiety in my own adolescence. No movie, book, comic, or other entertainment event ever worked me into as much of a lather as this single game has foamed up my sons.
Anyone who has questions about the future of media and entertainment needs to understand the joys of walking around in a virtual world with a rocket launcher and blasting the stuffing out of a virtual sibling while screaming smack-talk.